The ahvaiyru, haughty fey rulers of the western lands of the Tirin Peninsula, are tall and almost attenuated in build, with delicate, angular facial features, long pointed ears, and a pair of short, feathery antennae. Their skin is ivory, with a silvery sheen to it; their hair is either black or pale blond; and their eyes—which have slitted, feline pupils—are gray, amber, or violet.
- +2 Dexterity, +2 Intelligence, +2 Charisma; -2 Constitution.
- Medium: Ahvaiyru are Medium creatures and have no bonuses or penalties due to their size.
- Normal speed: Ahvaiyru have a land speed of 30 feet.
- Fey: Ahvaiyru are fey, not humanoids. This grants them low-light vision, proficiency with all simple weapons, and immunity to spells which only affect humanoids (such as charm person).
- Canny: Ahvaiyru receive a +2 racial bonus to Bluff, Sense Motive, and Perception skill checks.
- Weapon Proficiency: Ahvaiyru treat any weapon with “fey” in its name as a martial weapon.
- Hypnotism: Three times per day, as a caster of class level. Save DC is Charisma-based.
- Spell Resistance: Ahvaiyru possess spell resistance equal to 5 + their class levels.
- Damage Reduction: Ahvaiyru have damage reduction 5/cold iron.
- Automatic Languages: Ahvaiyru begin play speaking Draconic.
I like the antennae idea. Regular elves have been done to death, and it's a good idea to tap into some of the darker source myths. Giving the ahvairyu at least a few physically insect traits is a clever move.
ReplyDeleteAs for culture, consider looking into real-world insects for inspiration. You can find some rather bloodcurdling (from a human perspective, of course) behavior on their part.
Now, I'm trying to think of how to adapt certain rather creepy insect behaviors to arrogant, manipulative humanoid fey who don't like to actually get their hands dirty.
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