Showing posts with label Kalretia. Show all posts
Showing posts with label Kalretia. Show all posts

Thursday, October 7, 2010

Kalretia

Kalretia (or, more formally, the Kalretian Archipelago) is located to the northeast of the Tirin Peninsula.  Its thirteen islands have approximately the same total area as Ta'Araen.

The true natives of the islands are apsuri and lizardfolk.  But in recent generations, humans from a northern continent have established a colony on the largest island.  As a result, two distinct major cultures have sprung up:  "Islanders," centered around the main seaport on the largest island, are primarily influenced by the human colonists; "swampers," denizens of the brackish swamps of the northeastern islands, are primarily influenced by the apsuri.

Thursday, August 5, 2010

Off the usual schedule...

...I present you with a minor update or two.

 The race formerly known as Tahvaaiy nobles or simply "Tahvaaiy" are now called ahvaiyru, which is now reflected in previous blog entries.  (I really had too many names beginning with the letter T.)  The ahvaiyru, however, are still meticulous, flamboyant, competitive, urbane, and meaner than rattlesnakes.

 Furthermore, Kalretia is now an archipelago.  The biome and culture are still about the same. 

Saturday, May 15, 2010

Lands of the Tirin Peninsula

Dellumea is the name given to the lands of the antarctic continent, separated from Ta’Araen by a mountain range. It is generally cold and inhospitable, and inhabited by tribes of varying degrees of friendliness.

Kalretia is a large island off the northeastern coast of Velakhura. Approximately half of it is forested; most of the rest is brackish swamp or salt marsh. There are two different distinct cultures: “islanders” (based out of Natira, the capital city) and “swampers.”

Ta’Araen is nearly landlocked and mostly grassland. It is probably the most diverse nation of the Tirin Peninsula.

Tahvaair, to the far west, is the homeland of a race of tall, arrogant, magically-adept fey.

Velakhura was settled by the migratory Dellumean tribe whose name it bears. As its coastline is mountainous, flight is commonplace. The human population have a truce with the turéhu and are ruled by a singularly long-lived king.

The Scar is not so much a region as the fallout from the ancient war between the Tirin humans and the Tahvaaiy. From above, or from outside, it appears to be a roughly circular desert; however, the entire area is actually a huge dimensional gateway.